/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org

This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:

1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/

#ifndef COLLISION_SHAPE_H
#define COLLISION_SHAPE_H

#include "btTransform.h"
#include "btVector3.h"
#include "btMatrix3x3.h"
#include "btBroadphaseProxy.h" //for the shape types

///The btCollisionShape class provides an interface for collision shapes that can be shared among btCollisionObjects.
class btCollisionShape
{
protected:
    int m_shapeType;
    void* m_userPointer;

public:

    btCollisionShape() : m_shapeType (INVALID_SHAPE_PROXYTYPE), m_userPointer(0)
    {
    }

    virtual ~btCollisionShape()
    {
    }

    ///getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t.
    virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const =0;

    virtual void    getBoundingSphere(btVector3& center,btScalar& radius) const;

    ///getAngularMotionDisc returns the maximus radius needed for Conservative Advancement to handle time-of-impact with rotations.
    virtual btScalar    getAngularMotionDisc() const;

    virtual btScalar    getContactBreakingThreshold() const;


    ///calculateTemporalAabb calculates the enclosing aabb for the moving object over interval [0..timeStep)
    ///result is conservative
    void calculateTemporalAabb(const btTransform& curTrans,const btVector3& linvel,const btVector3& angvel,btScalar timeStep, btVector3& temporalAabbMin,btVector3& temporalAabbMax) const;

#ifndef __SPU__

    SIMD_FORCE_INLINE bool    isPolyhedral() const
    {
        return btBroadphaseProxy::isPolyhedral(getShapeType());
    }

    SIMD_FORCE_INLINE bool    isConvex() const
    {
        return btBroadphaseProxy::isConvex(getShapeType());
    }
    SIMD_FORCE_INLINE bool    isConcave() const
    {
        return btBroadphaseProxy::isConcave(getShapeType());
    }
    SIMD_FORCE_INLINE bool    isCompound() const
    {
        return btBroadphaseProxy::isCompound(getShapeType());
    }

    ///isInfinite is used to catch simulation error (aabb check)
    SIMD_FORCE_INLINE bool isInfinite() const
    {
        return btBroadphaseProxy::isInfinite(getShapeType());
    }


    virtual void    setLocalScaling(const btVector3& scaling) =0;
    virtual const btVector3& getLocalScaling() const =0;
    virtual void    calculateLocalInertia(btScalar mass,btVector3& inertia) const = 0;


//debugging support
    virtual const char*    getName()const =0 ;
#endif //__SPU__


    int        getShapeType() const { return m_shapeType; }
    virtual void    setMargin(btScalar margin) = 0;
    virtual btScalar    getMargin() const = 0;


    ///optional user data pointer
    void    setUserPointer(void*  userPtr)
    {
        m_userPointer = userPtr;
    }

    void*    getUserPointer() const
    {
        return m_userPointer;
    }

};

#endif //COLLISION_SHAPE_H
